Part I The Basics
Chapter 1 Hello, Windows Phone 7
Chapter 2 Getting Oriented
Chapter 3 An Introduction to Touch
Chapter 4 Bitmaps, Also Known as Textures
Chapter 5 Sensors and Services
Chapter 6 Issues in Application Architecture
Part II Silverlight
Chapter 7 XAML Power and Limitations
Chapter 8 Elements and Properties
Part III XNA
Chapter 20 Principles of Movement
Chapter 21 Textures and Sprites
Chapter 22 Touch and Play
You can download a PDF here (38.6 MB) and you can download the ebook’s sample code here (5.03 MB).